depot/third_party/nixpkgs/pkgs/by-name/iv/ivan/package.nix

94 lines
2.5 KiB
Nix

{
lib,
stdenv,
fetchFromGitHub,
cmake,
pkg-config,
SDL2,
SDL2_mixer,
alsa-lib,
libpng,
pcre,
makeDesktopItem,
}:
stdenv.mkDerivation rec {
pname = "ivan";
version = "059";
src = fetchFromGitHub {
owner = "Attnam";
repo = "ivan";
rev = "v${version}";
sha256 = "sha256-5Ijy28LLx1TGnZE6ZNQXPYfvW2KprF+91fKx2MzLEms=";
};
nativeBuildInputs = [
cmake
pkg-config
];
buildInputs = [
SDL2
SDL2_mixer
alsa-lib
libpng
pcre
];
hardeningDisable = [ "all" ];
# Enable wizard mode
cmakeFlags = [ "-DCMAKE_CXX_FLAGS=-DWIZARD" ];
# Help CMake find SDL_mixer.h
env.NIX_CFLAGS_COMPILE = "-I${lib.getDev SDL2_mixer}/include/SDL2";
# Create "ivan.desktop" file
ivanDesktop = makeDesktopItem {
name = pname;
exec = pname;
icon = "ivan.png";
desktopName = "IVAN";
genericName = pname;
categories = [
"Game"
"AdventureGame"
"RolePlaying"
];
comment = meta.description;
};
# Create appropriate directories. Copy icons and desktop item to these directories.
postInstall = ''
mkdir -p $out/share/applications
mkdir -p $out/share/icons/hicolor/16x16/apps
mkdir -p $out/share/icons/hicolor/32x32/apps
mkdir -p $out/share/icons/hicolor/128x128/apps
mkdir -p $out/share/icons/hicolor/256x256/apps
mkdir -p $out/share/icons/hicolor/512x512/apps
cp $src/Graphics/icons/shadowless.iconset/icon_16x16.png $out/share/icons/hicolor/16x16/apps/ivan.png
cp $src/Graphics/icons/shadowless.iconset/icon_32x32.png $out/share/icons/hicolor/32x32/apps/ivan.png
cp $src/Graphics/icons/shadowless.iconset/icon_128x128.png $out/share/icons/hicolor/128x128/apps/ivan.png
cp $src/Graphics/icons/shadowless.iconset/icon_256x256.png $out/share/icons/hicolor/256x256/apps/ivan.png
cp $src/Graphics/icons/shadowless.iconset/icon_512x512.png $out/share/icons/hicolor/512x512/apps/ivan.png
cp ${ivanDesktop}/share/applications/* $out/share/applications
'';
meta = with lib; {
description = "Graphical roguelike game";
longDescription = ''
Iter Vehemens ad Necem (IVAN) is a graphical roguelike game, which currently
runs in Windows, DOS, Linux, and OS X. It features advanced bodypart and
material handling, multi-colored lighting and, above all, deep gameplay.
This is a fan continuation of IVAN by members of Attnam.com
'';
homepage = "https://attnam.com/";
license = licenses.gpl2Plus;
platforms = platforms.linux;
maintainers = [ ];
mainProgram = "ivan";
};
}