504525a148
GitOrigin-RevId: bd645e8668ec6612439a9ee7e71f7eac4099d4f6
103 lines
3 KiB
Nix
103 lines
3 KiB
Nix
{ stdenv
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, lib
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, fetchhg
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, cmake
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, pkg-config
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, makeWrapper
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, callPackage
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, soundfont-fluid
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, SDL_compat
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, libGL
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, glew
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, bzip2
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, zlib
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, libjpeg
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, fluidsynth
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, fmodex
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, openssl
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, gtk2
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, python3
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, game-music-emu
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, serverOnly ? false
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}:
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let
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suffix = lib.optionalString serverOnly "-server";
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fmod = fmodex; # fmodex is on nixpkgs now
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sqlite = callPackage ./sqlite.nix { };
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clientLibPath = lib.makeLibraryPath [ fluidsynth ];
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in
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stdenv.mkDerivation rec {
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pname = "zandronum${suffix}";
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version = "3.1.0";
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src = fetchhg {
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# expired ssl certificate
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url = "http://hg.osdn.net/view/zandronum/zandronum-stable";
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rev = "4178904d7698";
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hash = "sha256-5t36CoRPPjDKQE0DVSv2Qqpqko6JAXBI53tuAYiylHQ=";
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};
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# zandronum tries to download sqlite now when running cmake, don't let it
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# it also needs the current mercurial revision info embedded in gitinfo.h
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# otherwise, the client will fail to connect to servers because the
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# protocol version doesn't match.
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patches = [ ./zan_configure_impurity.patch ./dont_update_gitinfo.patch ./add_gitinfo.patch ];
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# I have no idea why would SDL and libjpeg be needed for the server part!
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# But they are.
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buildInputs = [ openssl bzip2 zlib SDL_compat libjpeg sqlite game-music-emu ]
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++ lib.optionals (!serverOnly) [ libGL glew fmod fluidsynth gtk2 ];
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nativeBuildInputs = [ cmake pkg-config makeWrapper python3 ];
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preConfigure = ''
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ln -s ${sqlite}/* sqlite/
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sed -ie 's| restrict| _restrict|g' dumb/include/dumb.h \
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dumb/src/it/*.c
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'' + lib.optionalString (!serverOnly) ''
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sed -i \
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-e "s@/usr/share/sounds/sf2/@${soundfont-fluid}/share/soundfonts/@g" \
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-e "s@FluidR3_GM.sf2@FluidR3_GM2-2.sf2@g" \
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src/sound/music_fluidsynth_mididevice.cpp
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'';
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cmakeFlags =
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[ "-DFORCE_INTERNAL_GME=OFF" ]
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++ (if serverOnly
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then [ "-DSERVERONLY=ON" ]
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else [ "-DFMOD_LIBRARY=${fmod}/lib/libfmodex.so" ]);
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hardeningDisable = [ "format" ];
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# Won't work well without C or en_US. Setting LANG might not be enough if the user is making use of LC_* so wrap with LC_ALL instead
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installPhase = ''
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mkdir -p $out/bin
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mkdir -p $out/lib/zandronum
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cp zandronum${suffix} \
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*.pk3 \
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${lib.optionalString (!serverOnly) "liboutput_sdl.so"} \
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$out/lib/zandronum
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makeWrapper $out/lib/zandronum/zandronum${suffix} $out/bin/zandronum${suffix}
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wrapProgram $out/bin/zandronum${suffix} \
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--set LC_ALL="C"
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'';
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postFixup = lib.optionalString (!serverOnly) ''
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patchelf --set-rpath $(patchelf --print-rpath $out/lib/zandronum/zandronum):$out/lib/zandronum:${clientLibPath} \
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$out/lib/zandronum/zandronum
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'';
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passthru = {
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inherit fmod sqlite;
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};
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meta = with lib; {
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homepage = "https://zandronum.com/";
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description = "Multiplayer oriented port, based off Skulltag, for Doom and Doom II by id Software";
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maintainers = with maintainers; [ lassulus MP2E ];
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license = licenses.sleepycat;
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platforms = platforms.linux;
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};
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}
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