49 lines
938 B
Nix
49 lines
938 B
Nix
{
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stdenv,
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buildEnv,
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lib,
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libGL,
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ioquake3,
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makeWrapper,
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}:
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{
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paks,
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name ? (lib.head paks).name,
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description ? "",
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}:
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let
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libPath = lib.makeLibraryPath [
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libGL
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stdenv.cc.cc
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];
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env = buildEnv {
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name = "quake3-env";
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paths = [ ioquake3 ] ++ paks;
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};
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in
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stdenv.mkDerivation {
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name = "${name}-${ioquake3.name}";
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nativeBuildInputs = [ makeWrapper ];
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buildCommand = ''
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mkdir -p $out/bin
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# We add Mesa to the end of $LD_LIBRARY_PATH to provide fallback
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# software rendering. GCC is needed so that libgcc_s.so can be found
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# when Mesa is used.
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makeWrapper ${env}/bin/ioquake3* $out/bin/quake3 \
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--suffix-each LD_LIBRARY_PATH ':' "${libPath}" \
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--add-flags "+set fs_basepath ${env} +set r_allowSoftwareGL 1"
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makeWrapper ${env}/bin/ioq3ded* $out/bin/quake3-server \
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--add-flags "+set fs_basepath ${env}"
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'';
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meta = {
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inherit description;
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};
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}
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