5e7c2d6cef
GitOrigin-RevId: f99e5f03cc0aa231ab5950a15ed02afec45ed51a
22 lines
1.2 KiB
Diff
22 lines
1.2 KiB
Diff
diff --git a/dlls/winemac.drv/cocoa_display.m b/dlls/winemac.drv/cocoa_display.m
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--- a/dlls/winemac.drv/cocoa_display.m
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+++ b/dlls/winemac.drv/cocoa_display.m
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@@ -289,7 +289,7 @@ static int macdrv_get_gpus_from_metal(struct macdrv_gpu** new_gpus, int* count)
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* the primary GPU because we need to hide the integrated GPU for an automatic graphic switching pair to avoid apps
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* using the integrated GPU. This is the behavior of Windows on a Mac. */
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primary_device = [MTLCreateSystemDefaultDevice() autorelease];
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- if (macdrv_get_gpu_info_from_registry_id(&primary_gpu, primary_device.registryID))
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+ if (macdrv_get_gpu_info_from_registry_id(&primary_gpu, [primary_device registryID]))
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goto done;
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/* Hide the integrated GPU if the system default device is a dedicated GPU */
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@@ -301,7 +301,7 @@ static int macdrv_get_gpus_from_metal(struct macdrv_gpu** new_gpus, int* count)
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for (i = 0; i < devices.count; i++)
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{
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- if (macdrv_get_gpu_info_from_registry_id(&gpus[gpu_count], devices[i].registryID))
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+ if (macdrv_get_gpu_info_from_registry_id(&gpus[gpu_count], [devices[i] registryID]))
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goto done;
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if (hide_integrated && devices[i].isLowPower)
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