60f07311b9
GitOrigin-RevId: f8e2ebd66d097614d51a56a755450d4ae1632df1
141 lines
3.8 KiB
Nix
141 lines
3.8 KiB
Nix
{ lib
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, stdenv
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, fetchFromGitHub
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, SDL2
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, cmake
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, copyDesktopItems
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, ffmpeg_4
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, glew
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, libffi
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, libsForQt5
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, libzip
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, makeDesktopItem
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, makeWrapper
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, pkg-config
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, python3
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, snappy
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, vulkan-loader
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, wayland
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, zlib
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, enableQt ? false
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, enableVulkan ? true
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, forceWayland ? false
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}:
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let
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# experimental, see https://github.com/hrydgard/ppsspp/issues/13845
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vulkanWayland = enableVulkan && forceWayland;
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inherit (libsForQt5) qtbase qtmultimedia wrapQtAppsHook;
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in
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# Only SDL frontend needs to specify whether to use Wayland
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assert forceWayland -> !enableQt;
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stdenv.mkDerivation (finalAttrs: {
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pname = "ppsspp"
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+ lib.optionalString enableQt "-qt"
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+ lib.optionalString (!enableQt) "-sdl"
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+ lib.optionalString forceWayland "-wayland";
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version = "1.17.1";
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src = fetchFromGitHub {
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owner = "hrydgard";
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repo = "ppsspp";
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rev = "v${finalAttrs.version}";
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fetchSubmodules = true;
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hash = "sha256-I84zJqEE1X/eo/ukeGA2iZe3lWKvilk+RNGUzl2wZXY=";
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};
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postPatch = ''
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substituteInPlace git-version.cmake --replace unknown ${finalAttrs.src.rev}
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substituteInPlace UI/NativeApp.cpp --replace /usr/share $out/share
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'';
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nativeBuildInputs = [
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cmake
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copyDesktopItems
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makeWrapper
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pkg-config
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python3
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] ++ lib.optionals enableQt [ wrapQtAppsHook ];
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buildInputs = [
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SDL2
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ffmpeg_4
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(glew.override { enableEGL = forceWayland; })
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libzip
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snappy
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zlib
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] ++ lib.optionals enableQt [
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qtbase
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qtmultimedia
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] ++ lib.optionals enableVulkan [ vulkan-loader ]
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++ lib.optionals vulkanWayland [ wayland libffi ];
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cmakeFlags = [
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(lib.cmakeBool "HEADLESS" (!enableQt))
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(lib.cmakeBool "USE_SYSTEM_FFMPEG" true)
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(lib.cmakeBool "USE_SYSTEM_LIBZIP" true)
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(lib.cmakeBool "USE_SYSTEM_SNAPPY" true)
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(lib.cmakeBool "USE_WAYLAND_WSI" vulkanWayland)
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(lib.cmakeBool "USING_QT_UI" enableQt)
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(lib.cmakeFeature "OpenGL_GL_PREFERENCE" "GLVND")
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];
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desktopItems = [
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(makeDesktopItem {
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desktopName = "PPSSPP";
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name = "ppsspp";
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exec = "ppsspp";
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icon = "ppsspp";
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comment = "Play PSP games on your computer";
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categories = [ "Game" "Emulator" ];
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})
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];
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installPhase = let
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vulkanPath = lib.makeLibraryPath [ vulkan-loader ];
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in
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''
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runHook preInstall
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mkdir -p $out/share/{applications,ppsspp,icons}
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''
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+ (if enableQt then ''
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install -Dm555 PPSSPPQt $out/bin/ppsspp
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wrapProgram $out/bin/ppsspp \
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'' else ''
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install -Dm555 PPSSPPHeadless $out/bin/ppsspp-headless
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install -Dm555 PPSSPPSDL $out/share/ppsspp/
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makeWrapper $out/share/ppsspp/PPSSPPSDL $out/bin/ppsspp \
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--set SDL_VIDEODRIVER ${if forceWayland then "wayland" else "x11"} \
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'')
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+ lib.optionalString enableVulkan ''
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--prefix LD_LIBRARY_PATH : ${vulkanPath} \
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''
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+ ''
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mv assets $out/share/ppsspp
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mv ../icons/hicolor $out/share/icons
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runHook postInstall
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'';
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meta = {
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homepage = "https://www.ppsspp.org/";
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description = "A HLE Playstation Portable emulator, written in C++ ("
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+ (if enableQt then "Qt" else "SDL + headless") + ")";
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longDescription = ''
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PPSSPP is a PSP emulator, which means that it can run games and other
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software that was originally made for the Sony PSP.
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The PSP had multiple types of software. The two most common are native PSP
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games on UMD discs and downloadable games (that were stored in the
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directory PSP/GAME on the "memory stick"). But there were also UMD Video
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discs, and PS1 games that could run in a proprietary emulator. PPSSPP does
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not run those.
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'';
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license = lib.licenses.gpl2Plus;
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maintainers = [ lib.maintainers.AndersonTorres ];
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mainProgram = "ppsspp";
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platforms = lib.platforms.linux;
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};
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})
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