22017988c6
GitOrigin-RevId: c777cdf5c564015d5f63b09cc93bef4178b19b01
52 lines
2.3 KiB
Nix
52 lines
2.3 KiB
Nix
{ lib, stdenv, fetchFromGitHub, makeWrapper
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, curl, libGL, libX11, libXxf86dga, alsa-lib, libXrandr, libXxf86vm, libXext, SDL2, glibc
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}:
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stdenv.mkDerivation rec {
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pname = "Quake3e";
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version = "2022-04-01-dev";
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src = fetchFromGitHub {
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owner = "ec-";
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repo = pname;
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rev = "c6cec00b858aa5955eb1d6eb65b9bfd41fd869cb";
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sha256 = "0qd13fndbhgkkmhxbprpzmj2l2v9ihacxagpdqi9sg9nrzvahr9h";
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};
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nativeBuildInputs = [ makeWrapper ];
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buildInputs = [ curl libGL libX11 libXxf86dga alsa-lib libXrandr libXxf86vm libXext SDL2 glibc ];
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NIX_CFLAGS_COMPILE = "-I${SDL2.dev}/include/SDL2";
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enableParallelBuilding = true;
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postPatch = ''
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sed -i -e 's#OpenGLLib = dlopen( dllname#OpenGLLib = dlopen( "${libGL}/lib/libGL.so"#' code/unix/linux_qgl.c
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sed -i -e 's#Sys_LoadLibrary( "libpthread.so.0" )#Sys_LoadLibrary( "${glibc}/lib/libpthread.so.0" )#' code/unix/linux_snd.c
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sed -i -e 's#Sys_LoadLibrary( "libasound.so.2" )#Sys_LoadLibrary( "${alsa-lib}/lib/libasound.so.2" )#' code/unix/linux_snd.c
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sed -i -e 's#Sys_LoadLibrary( "libXxf86dga.so.1" )#Sys_LoadLibrary( "${libXxf86dga}/lib/libXxf86dga.so.1" )#' code/unix/x11_dga.c
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sed -i -e 's#Sys_LoadLibrary( "libXrandr.so.2" )#Sys_LoadLibrary( "${libXrandr}/lib/libXrandr.so.2" )#' code/unix/x11_randr.c
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sed -i -e 's#Sys_LoadLibrary( "libXxf86vm.so.1" )#Sys_LoadLibrary( "${libXxf86vm}/lib/libXxf86vm.so.1" )#' code/unix/x11_randr.c
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sed -i -e 's#Sys_LoadLibrary( "libXxf86vm.so.1" )#Sys_LoadLibrary( "${libXxf86vm}/lib/libXxf86vm.so.1" )#' code/unix/x11_vidmode.c
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sed -i -e 's#"libcurl.so.4"#"${curl.out}/lib/libcurl.so.4"#' code/client/cl_curl.h
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'';
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# Default value for `USE_SDL` changed (from 0 to 1) in 5f8ce6d (2020-12-26)
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# Setting `USE_SDL=0` in `makeFlags` doesn't work
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preConfigure = ''
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sed -i 's/USE_SDL *= 1/USE_SDL = 0/' Makefile
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'';
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installPhase = ''
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make install DESTDIR=$out/lib
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makeWrapper $out/lib/quake3e.x64 $out/bin/quake3e
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makeWrapper $out/lib/quake3e.ded.x64 $out/bin/quake3e.ded
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'';
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meta = with lib; {
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homepage = "https://github.com/ec-/Quake3e";
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description = "Improved Quake III Arena engine";
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license = licenses.gpl2;
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platforms = platforms.linux;
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maintainers = with maintainers; [ pmiddend ];
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badPlatforms = [ platforms.aarch64 ];
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};
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}
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