871149a62e
GitOrigin-RevId: 7f9b6e2babf232412682c09e57ed666d8f84ac2d
31 lines
1.7 KiB
Diff
31 lines
1.7 KiB
Diff
diff --git a/dlls/winemac.drv/cocoa_display.m b/dlls/winemac.drv/cocoa_display.m
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index f64a6c0f6ad..6da0391e3fa 100644
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--- a/dlls/winemac.drv/cocoa_display.m
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+++ b/dlls/winemac.drv/cocoa_display.m
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@@ -289,7 +289,7 @@ static int macdrv_get_gpus_from_metal(struct macdrv_gpu** new_gpus, int* count)
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* the primary GPU because we need to hide the integrated GPU for an automatic graphic switching pair to avoid apps
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* using the integrated GPU. This is the behavior of Windows on a Mac. */
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primary_device = [MTLCreateSystemDefaultDevice() autorelease];
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- if (macdrv_get_gpu_info_from_registry_id(&primary_gpu, primary_device.registryID))
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+ if (macdrv_get_gpu_info_from_registry_id(&primary_gpu, (uint64_t)[primary_device registryID]))
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goto done;
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/* Hide the integrated GPU if the system default device is a dedicated GPU */
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@@ -301,7 +301,7 @@ static int macdrv_get_gpus_from_metal(struct macdrv_gpu** new_gpus, int* count)
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for (i = 0; i < devices.count; i++)
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{
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- if (macdrv_get_gpu_info_from_registry_id(&gpus[gpu_count], devices[i].registryID))
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+ if (macdrv_get_gpu_info_from_registry_id(&gpus[gpu_count], (uint64_t)[devices[i] registryID]))
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goto done;
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if (hide_integrated && devices[i].isLowPower)
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@@ -354,7 +354,7 @@ static int macdrv_get_gpu_info_from_display_id_using_metal(struct macdrv_gpu* gp
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device = [CGDirectDisplayCopyCurrentMetalDevice(display_id) autorelease];
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if (device && [device respondsToSelector:@selector(registryID)])
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- ret = macdrv_get_gpu_info_from_registry_id(gpu, device.registryID);
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+ ret = macdrv_get_gpu_info_from_registry_id(gpu, (uint64_t)[device registryID]);
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done:
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[pool release];
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