8ac5e011d6
GitOrigin-RevId: 2c3273caa153ee8eb5786bc8141b85b859e7efd7
47 lines
1.5 KiB
Nix
47 lines
1.5 KiB
Nix
{ stdenv, fetchFromGitHub, fetchpatch, cmake }:
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stdenv.mkDerivation (rec {
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pname = "flatbuffers";
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version = "1.11.0";
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src = fetchFromGitHub {
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owner = "google";
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repo = "flatbuffers";
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rev = "v${version}";
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sha256 = "1gl8pnykzifh7pnnvl80f5prmj5ga60dp44inpv9az2k9zaqx3qr";
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};
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preConfigure = stdenv.lib.optional stdenv.buildPlatform.isDarwin ''
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rm BUILD
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'';
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nativeBuildInputs = [ cmake ];
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enableParallelBuilding = true;
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cmakeFlags = [ "-DFLATBUFFERS_BUILD_TESTS=${if doCheck then "ON" else "OFF"}" ];
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doCheck = stdenv.hostPlatform == stdenv.buildPlatform;
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checkTarget = "test";
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meta = {
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description = "Memory Efficient Serialization Library.";
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longDescription = ''
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FlatBuffers is an efficient cross platform serialization library for
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games and other memory constrained apps. It allows you to directly
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access serialized data without unpacking/parsing it first, while still
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having great forwards/backwards compatibility.
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'';
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maintainers = [ stdenv.lib.maintainers.teh ];
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license = stdenv.lib.licenses.asl20;
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platforms = stdenv.lib.platforms.unix;
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homepage = "https://google.github.io/flatbuffers/";
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};
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} // stdenv.lib.optionalAttrs stdenv.hostPlatform.isMusl {
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# Remove when updating to the next version.
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patches = [
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(fetchpatch {
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url = "https://github.com/google/flatbuffers/commit/2b52494047fb6e97af03e1801b42adc7ed3fd78a.diff";
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sha256 = "01k07ws0f4w7nnl8nli795wgjm4p94lxd3kva4yf7nf3pg4p8arx";
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})
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];
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})
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