aa526eb20f
GitOrigin-RevId: fcd48a5a0693f016a5c370460d0c2a8243b882dc
52 lines
1.2 KiB
Nix
52 lines
1.2 KiB
Nix
{ lib
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, stdenv
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, fetchFromGitHub
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, glslang
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, meson
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, ninja
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, windows
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, src
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, version
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, dxvkPatches
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}:
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stdenv.mkDerivation {
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pname = "dxvk";
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inherit src version;
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nativeBuildInputs = [ glslang meson ninja ];
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buildInputs = [ windows.pthreads ];
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patches = dxvkPatches;
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# Replace use of DXVK’s threading classes with the ones from the C++ standard library, which uses
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# mcfgthreads in nixpkgs.
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postPatch = ''
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for class in mutex recursive_mutex condition_variable; do
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for file in $(grep -rl dxvk::$class *); do
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if [ "$(basename "$file")" != "thread.h" ]; then
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substituteInPlace "$file" --replace dxvk::$class std::$class
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fi
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done
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done
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'';
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mesonFlags =
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let
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arch = if stdenv.is32bit then "32" else "64";
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in
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[
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"--buildtype" "release"
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"--cross-file" "build-win${arch}.txt"
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"--prefix" "${placeholder "out"}"
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];
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meta = {
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description = "A Vulkan-based translation layer for Direct3D 9/10/11";
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homepage = "https://github.com/doitsujin/dxvk";
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changelog = "https://github.com/doitsujin/dxvk/releases";
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maintainers = [ lib.maintainers.reckenrode ];
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license = lib.licenses.zlib;
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platforms = lib.platforms.windows;
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};
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}
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