depot/third_party/nixpkgs/pkgs/games/doom-ports/gzdoom/default.nix
Default email 2c76a4cb41 Project import generated by Copybara.
GitOrigin-RevId: c757e9bd77b16ca2e03c89bf8bc9ecb28e0c06ad
2023-11-16 04:20:00 +00:00

114 lines
2.3 KiB
Nix

{ lib
, stdenv
, fetchFromGitHub
, makeWrapper
, makeDesktopItem
, copyDesktopItems
, SDL2
, bzip2
, cmake
, fluidsynth
, game-music-emu
, gtk3
, imagemagick
, libGL
, libjpeg
, libsndfile
, libvpx
, libwebp
, mpg123
, ninja
, openal
, pkg-config
, vulkan-loader
, zlib
, zmusic
}:
stdenv.mkDerivation rec {
pname = "gzdoom";
version = "4.11.3";
src = fetchFromGitHub {
owner = "ZDoom";
repo = "gzdoom";
rev = "g${version}";
fetchSubmodules = true;
hash = "sha256-pY+5R3W/9pJGiBoDFkxxpuP0I2ZLb+Q/s5UYU20G748=";
};
outputs = [ "out" "doc" ];
nativeBuildInputs = [
cmake
copyDesktopItems
imagemagick
makeWrapper
ninja
pkg-config
];
buildInputs = [
SDL2
bzip2
fluidsynth
game-music-emu
gtk3
libGL
libjpeg
libsndfile
libvpx
libwebp
mpg123
openal
vulkan-loader
zlib
zmusic
];
postPatch = ''
substituteInPlace tools/updaterevision/UpdateRevision.cmake \
--replace "ret_var(Tag)" "ret_var(\"${src.rev}\")" \
--replace "ret_var(Timestamp)" "ret_var(\"1970-00-00 00:00:00 +0000\")" \
--replace "ret_var(Hash)" "ret_var(\"${src.rev}\")"
'';
cmakeFlags = [
"-DDYN_GTK=OFF"
"-DDYN_OPENAL=OFF"
];
desktopItems = [
(makeDesktopItem {
name = "gzdoom";
exec = "gzdoom";
desktopName = "GZDoom";
comment = meta.description;
icon = "gzdoom";
categories = [ "Game" ];
})
];
postInstall = ''
mv $out/bin/gzdoom $out/share/games/doom/gzdoom
makeWrapper $out/share/games/doom/gzdoom $out/bin/gzdoom
for size in 16 24 32 48 64 128; do
mkdir -p $out/share/icons/hicolor/"$size"x"$size"/apps
convert -background none -resize "$size"x"$size" $src/src/win32/icon1.ico -flatten \
$out/share/icons/hicolor/"$size"x"$size"/apps/gzdoom.png
done;
'';
meta = with lib; {
homepage = "https://github.com/ZDoom/gzdoom";
description = "Modder-friendly OpenGL and Vulkan source port based on the DOOM engine";
longDescription = ''
GZDoom is a feature centric port for all DOOM engine games, based on
ZDoom, adding an OpenGL renderer and powerful scripting capabilities.
'';
license = licenses.gpl3Plus;
platforms = platforms.linux;
maintainers = with maintainers; [ azahi lassulus ];
};
}