depot/third_party/nixpkgs/pkgs/development/compilers/cudatoolkit/redist/build-cuda-redist-package.nix
Default email 5e9e1146e1 Project import generated by Copybara.
GitOrigin-RevId: 18036c0be90f4e308ae3ebcab0e14aae0336fe42
2023-08-05 00:07:22 +02:00

68 lines
1.6 KiB
Nix

{ lib
, stdenv
, backendStdenv
, fetchurl
, autoPatchelfHook
, autoAddOpenGLRunpathHook
, markForCudatoolkitRootHook
}:
pname:
attrs:
let
arch = "linux-x86_64";
in
backendStdenv.mkDerivation {
inherit pname;
inherit (attrs) version;
src = assert (lib.hasAttr arch attrs); fetchurl {
url = "https://developer.download.nvidia.com/compute/cuda/redist/${attrs.${arch}.relative_path}";
inherit (attrs.${arch}) sha256;
};
nativeBuildInputs = [
autoPatchelfHook
# This hook will make sure libcuda can be found
# in typically /lib/opengl-driver by adding that
# directory to the rpath of all ELF binaries.
# Check e.g. with `patchelf --print-rpath path/to/my/binary
autoAddOpenGLRunpathHook
markForCudatoolkitRootHook
];
buildInputs = [
# autoPatchelfHook will search for a libstdc++ and we're giving it
# one that is compatible with the rest of nixpkgs, even when
# nvcc forces us to use an older gcc
# NB: We don't actually know if this is the right thing to do
stdenv.cc.cc.lib
];
# Picked up by autoPatchelf
# Needed e.g. for libnvrtc to locate (dlopen) libnvrtc-builtins
appendRunpaths = [
"$ORIGIN"
];
dontBuild = true;
# TODO: choose whether to install static/dynamic libs
installPhase = ''
runHook preInstall
rm LICENSE
mkdir -p $out
mv * $out
runHook postInstall
'';
passthru.stdenv = backendStdenv;
meta = {
description = attrs.name;
license = lib.licenses.unfree;
maintainers = lib.teams.cuda.members;
platforms = lib.optionals (lib.hasAttr arch attrs) [ "x86_64-linux" ];
};
}