207 lines
5.2 KiB
Nix
207 lines
5.2 KiB
Nix
{
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stdenv,
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lib,
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fetchurl,
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SDL,
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SDL2,
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SDL2_image,
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SDL2_mixer,
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fmodex,
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dwarf-fortress-unfuck,
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autoPatchelfHook,
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# Our own "unfuck" libs for macOS
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ncurses,
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gcc,
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dfVersion,
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df-hashes,
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}:
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let
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inherit (lib)
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attrNames
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elemAt
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getAttr
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getLib
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hasAttr
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licenses
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maintainers
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optional
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optionals
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optionalString
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splitVersion
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toInt
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;
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# Map Dwarf Fortress platform names to Nixpkgs platform names.
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# Other srcs are avilable like 32-bit mac & win, but I have only
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# included the ones most likely to be needed by Nixpkgs users.
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platforms = {
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x86_64-linux = "linux";
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i686-linux = "linux32";
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x86_64-darwin = "osx";
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i686-darwin = "osx32";
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x86_64-cygwin = "win";
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i686-cygwin = "win32";
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};
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dfVersionTuple = splitVersion dfVersion;
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dfVersionBaseIndex =
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let
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x = (builtins.length dfVersionTuple) - 2;
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in
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if x >= 0 then x else 0;
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baseVersion = toInt (elemAt dfVersionTuple dfVersionBaseIndex);
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patchVersion = elemAt dfVersionTuple (dfVersionBaseIndex + 1);
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isAtLeast50 = baseVersion >= 50;
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enableUnfuck =
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!isAtLeast50
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&& dwarf-fortress-unfuck != null
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&& (dwarf-fortress-unfuck.dfVersion or null) == dfVersion;
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game =
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if hasAttr dfVersion df-hashes then
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getAttr dfVersion df-hashes
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else
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throw "Unknown Dwarf Fortress version: ${dfVersion}";
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dfPlatform =
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if hasAttr stdenv.hostPlatform.system platforms then
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getAttr stdenv.hostPlatform.system platforms
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else
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throw "Unsupported system: ${stdenv.hostPlatform.system}";
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sha256 =
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if hasAttr dfPlatform game then
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getAttr dfPlatform game
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else
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throw "Unsupported dfPlatform: ${dfPlatform}";
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exe =
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if stdenv.hostPlatform.isLinux then
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if baseVersion >= 50 then "dwarfort" else "libs/Dwarf_Fortress"
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else
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"dwarfort.exe";
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in
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stdenv.mkDerivation {
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pname = "dwarf-fortress";
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version = dfVersion;
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src = fetchurl {
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url = "https://www.bay12games.com/dwarves/df_${toString baseVersion}_${toString patchVersion}_${dfPlatform}.tar.bz2";
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inherit sha256;
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};
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sourceRoot = ".";
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postUnpack = ''
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directory=${
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if stdenv.hostPlatform.isLinux then
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"df_linux"
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else if stdenv.hostPlatform.isDarwin then
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"df_osx"
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else
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throw "Unsupported system"
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}
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if [ -d "$directory" ]; then
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mv "$directory/"* .
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fi
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'';
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nativeBuildInputs = optional stdenv.hostPlatform.isLinux autoPatchelfHook;
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buildInputs =
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optionals isAtLeast50 [
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SDL2
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SDL2_image
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SDL2_mixer
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]
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++ optional (!isAtLeast50) SDL
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++ optional enableUnfuck dwarf-fortress-unfuck
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++ [ (lib.getLib stdenv.cc.cc) ];
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installPhase =
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''
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runHook preInstall
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exe=$out/${exe}
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mkdir -p $out
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cp -r * $out
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# Clean up OS X detritus in the tarball.
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find $out -type f -name '._*' -exec rm -rf {} \;
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# Lots of files are +x in the newer releases...
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find $out -type d -exec chmod 0755 {} \;
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find $out -type f -exec chmod 0644 {} \;
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chmod +x $exe
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[ -f $out/df ] && chmod +x $out/df
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[ -f $out/run_df ] && chmod +x $out/run_df
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# We don't need any of these since they will just break autoPatchelf on <version 50.
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[ -d $out/libs ] && rm -rf $out/libs/*.so $out/libs/*.so.* $out/libs/*.dylib
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# Store the original hash
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md5sum $exe | awk '{ print $1 }' > $out/hash.md5.orig
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echo "Original MD5: $(<$out/hash.md5.orig)" >&2
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''
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+ optionalString stdenv.hostPlatform.isDarwin ''
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# My custom unfucked dwarfort.exe for macOS. Can't use
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# absolute paths because original doesn't have enough
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# header space. Someone plz break into Tarn's house & put
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# -headerpad_max_install_names into his LDFLAGS.
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ln -s ${getLib ncurses}/lib/libncurses.dylib $out/libs
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ln -s ${getLib gcc.cc}/lib/libstdc++.6.dylib $out/libs
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ln -s ${getLib gcc.cc}/lib/libgcc_s.1.dylib $out/libs
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ln -s ${getLib fmodex}/lib/libfmodex.dylib $out/libs
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install_name_tool \
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-change /usr/lib/libncurses.5.4.dylib \
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@executable_path/libs/libncurses.dylib \
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-change /usr/local/lib/x86_64/libstdc++.6.dylib \
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@executable_path/libs/libstdc++.6.dylib \
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$exe
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''
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+ ''
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runHook postInstall
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'';
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preFixup = ''
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recompute_hash() {
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# Store the new hash as the very last step.
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exe=$out/${exe}
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md5sum $exe | awk '{ print $1 }' > $out/hash.md5
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echo "Patched MD5: $(<$out/hash.md5)" >&2
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}
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# Ensure that this runs after autoPatchelfHook.
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trap recompute_hash EXIT
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'';
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passthru = {
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inherit
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baseVersion
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patchVersion
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dfVersion
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exe
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;
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updateScript = ./update.sh;
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};
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meta = {
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description = "Single-player fantasy game with a randomly generated adventure world";
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homepage = "https://www.bay12games.com/dwarves/";
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license = licenses.unfreeRedistributable;
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platforms = attrNames platforms;
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maintainers = with maintainers; [
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a1russell
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robbinch
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roconnor
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abbradar
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numinit
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shazow
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ncfavier
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];
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sourceProvenance = [ lib.sourceTypes.binaryNativeCode ];
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};
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}
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