depot/third_party/nixpkgs/pkgs/applications/emulators/ryujinx/default.nix
Default email 13da32182d Project import generated by Copybara.
GitOrigin-RevId: a7855f2235a1876f97473a76151fec2afa02b287
2022-08-21 15:32:41 +02:00

127 lines
3.1 KiB
Nix

{ lib
, buildDotnetModule
, fetchFromGitHub
, dotnetCorePackages
, libX11
, libgdiplus
, ffmpeg
, SDL2_mixer
, openal
, libsoundio
, sndio
, pulseaudio
, gtk3
, gdk-pixbuf
, wrapGAppsHook
, vulkan-loader
, libICE
, libSM
, libXi
, libXcursor
, libXext
, libXrandr
, fontconfig
, glew
}:
buildDotnetModule rec {
pname = "ryujinx";
version = "1.1.223"; # Based off of the official github actions builds: https://github.com/Ryujinx/Ryujinx/actions/workflows/release.yml
src = fetchFromGitHub {
owner = "Ryujinx";
repo = "Ryujinx";
rev = "951700fdd8f54fb34ffe8a3fb328a68b5bf37abe";
sha256 = "0kzchsxir8wh74rxvp582mci855hbd0vma6yhcc9vpz0zmhi2cpf";
};
projectFile = "Ryujinx.sln";
nugetDeps = ./deps.nix;
dotnetFlags = [ "/p:ExtraDefineConstants=DISABLE_UPDATER" ];
# TODO: Add the headless frontend. Currently errors on the following:
# System.Exception: SDL2 initlaization failed with error "No available video device"
executables = [ "Ryujinx" "Ryujinx.Ava" ];
nativeBuildInputs = [
wrapGAppsHook
];
buildInputs = [
gtk3
gdk-pixbuf
];
runtimeDeps = [
gtk3
libX11
libgdiplus
SDL2_mixer
openal
libsoundio
sndio
pulseaudio
vulkan-loader
ffmpeg
# Avalonia UI
libICE
libSM
libXi
libXcursor
libXext
libXrandr
fontconfig
glew
];
patches = [
./appdir.patch # Ryujinx attempts to write to the nix store. This patch redirects it to "~/.config/Ryujinx" on Linux.
];
makeWrapperArgs = [
# Without this Ryujinx fails to start on wayland. See https://github.com/Ryujinx/Ryujinx/issues/2714
"--set GDK_BACKEND x11"
"--set SDL_VIDEODRIVER x11"
];
preInstall = ''
# workaround for https://github.com/Ryujinx/Ryujinx/issues/2349
mkdir -p $out/lib/sndio-6
ln -s ${sndio}/lib/libsndio.so $out/lib/sndio-6/libsndio.so.6
'';
preFixup = ''
mkdir -p $out/share/{applications,icons/hicolor/scalable/apps,mime/packages}
pushd ${src}/distribution/linux
install -D ./ryujinx.desktop $out/share/applications/ryujinx.desktop
install -D ./ryujinx-mime.xml $out/share/mime/packages/ryujinx-mime.xml
install -D ./ryujinx-logo.svg $out/share/icons/hicolor/scalable/apps/ryujinx.svg
substituteInPlace $out/share/applications/ryujinx.desktop --replace \
"Exec=Ryujinx" "Exec=$out/bin/Ryujinx"
popd
'';
passthru.updateScript = ./updater.sh;
meta = with lib; {
homepage = "https://ryujinx.org/";
changelog = "https://github.com/Ryujinx/Ryujinx/wiki/Changelog";
description = "Experimental Nintendo Switch Emulator written in C#";
longDescription = ''
Ryujinx is an open-source Nintendo Switch emulator, created by gdkchan,
written in C#. This emulator aims at providing excellent accuracy and
performance, a user-friendly interface and consistent builds. It was
written from scratch and development on the project began in September
2017.
'';
license = licenses.mit;
maintainers = with maintainers; [ ivar jk ];
platforms = [ "x86_64-linux" ];
mainProgram = "Ryujinx";
};
}