256 lines
7.3 KiB
Nix
256 lines
7.3 KiB
Nix
{
|
|
alsa-lib,
|
|
autoPatchelfHook,
|
|
buildPackages,
|
|
dbus,
|
|
dotnet-sdk_8,
|
|
dotnetCorePackages,
|
|
fetchFromGitHub,
|
|
fontconfig,
|
|
installShellFiles,
|
|
lib,
|
|
libdecor,
|
|
libGL,
|
|
libpulseaudio,
|
|
libX11,
|
|
libXcursor,
|
|
libXext,
|
|
libXfixes,
|
|
libXi,
|
|
libXinerama,
|
|
libxkbcommon,
|
|
libXrandr,
|
|
libXrender,
|
|
makeWrapper,
|
|
pkg-config,
|
|
scons,
|
|
speechd-minimal,
|
|
stdenv,
|
|
udev,
|
|
vulkan-loader,
|
|
wayland,
|
|
wayland-scanner,
|
|
withDbus ? true,
|
|
withFontconfig ? true,
|
|
withMono ? false,
|
|
withPlatform ? "linuxbsd",
|
|
withPrecision ? "single",
|
|
withPulseaudio ? true,
|
|
withSpeechd ? true,
|
|
withTarget ? "editor",
|
|
withTouch ? true,
|
|
withUdev ? true,
|
|
# Wayland in Godot requires X11 until upstream fix is merged
|
|
# https://github.com/godotengine/godot/pull/73504
|
|
withWayland ? true,
|
|
withX11 ? true,
|
|
}:
|
|
assert lib.asserts.assertOneOf "withPrecision" withPrecision [
|
|
"single"
|
|
"double"
|
|
];
|
|
let
|
|
mkSconsFlagsFromAttrSet = lib.mapAttrsToList (
|
|
k: v: if builtins.isString v then "${k}=${v}" else "${k}=${builtins.toJSON v}"
|
|
);
|
|
|
|
suffix = if withMono then "-mono" else "";
|
|
|
|
attrs = rec {
|
|
pname = "godot4${suffix}";
|
|
version = "4.3-stable";
|
|
commitHash = "77dcf97d82cbfe4e4615475fa52ca03da645dbd8";
|
|
|
|
src = fetchFromGitHub {
|
|
owner = "godotengine";
|
|
repo = "godot";
|
|
rev = commitHash;
|
|
hash = "sha256-v2lBD3GEL8CoIwBl3UoLam0dJxkLGX0oneH6DiWkEsM=";
|
|
};
|
|
|
|
outputs = [
|
|
"out"
|
|
"man"
|
|
];
|
|
separateDebugInfo = true;
|
|
|
|
# Set the build name which is part of the version. In official downloads, this
|
|
# is set to 'official'. When not specified explicitly, it is set to
|
|
# 'custom_build'. Other platforms packaging Godot (Gentoo, Arch, Flatpack
|
|
# etc.) usually set this to their name as well.
|
|
#
|
|
# See also 'methods.py' in the Godot repo and 'build' in
|
|
# https://docs.godotengine.org/en/stable/classes/class_engine.html#class-engine-method-get-version-info
|
|
BUILD_NAME = "nixpkgs";
|
|
|
|
# Required for the commit hash to be included in the version number.
|
|
#
|
|
# `methods.py` reads the commit hash from `.git/HEAD` and manually follows
|
|
# refs. Since we just write the hash directly, there is no need to emulate any
|
|
# other parts of the .git directory.
|
|
#
|
|
# See also 'hash' in
|
|
# https://docs.godotengine.org/en/stable/classes/class_engine.html#class-engine-method-get-version-info
|
|
preConfigure =
|
|
''
|
|
mkdir -p .git
|
|
echo ${commitHash} > .git/HEAD
|
|
''
|
|
+ lib.optionalString withMono ''
|
|
dotnet restore modules/mono/glue/GodotSharp/GodotSharp.sln
|
|
dotnet restore modules/mono/editor/GodotTools/GodotTools.sln
|
|
dotnet restore modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk.sln
|
|
'';
|
|
|
|
# From: https://github.com/godotengine/godot/blob/4.2.2-stable/SConstruct
|
|
sconsFlags = mkSconsFlagsFromAttrSet {
|
|
# Options from 'SConstruct'
|
|
precision = withPrecision; # Floating-point precision level
|
|
production = true; # Set defaults to build Godot for use in production
|
|
platform = withPlatform;
|
|
target = withTarget;
|
|
debug_symbols = true;
|
|
|
|
# Options from 'platform/linuxbsd/detect.py'
|
|
dbus = withDbus; # Use D-Bus to handle screensaver and portal desktop settings
|
|
fontconfig = withFontconfig; # Use fontconfig for system fonts support
|
|
pulseaudio = withPulseaudio; # Use PulseAudio
|
|
speechd = withSpeechd; # Use Speech Dispatcher for Text-to-Speech support
|
|
touch = withTouch; # Enable touch events
|
|
udev = withUdev; # Use udev for gamepad connection callbacks
|
|
wayland = withWayland; # Compile with Wayland support
|
|
x11 = withX11; # Compile with X11 support
|
|
|
|
module_mono_enabled = withMono;
|
|
};
|
|
|
|
enableParallelBuilding = true;
|
|
|
|
strictDeps = true;
|
|
|
|
depsBuildBuild = lib.optionals (stdenv.buildPlatform != stdenv.hostPlatform) [
|
|
buildPackages.stdenv.cc
|
|
pkg-config
|
|
];
|
|
|
|
nativeBuildInputs =
|
|
[
|
|
autoPatchelfHook
|
|
installShellFiles
|
|
pkg-config
|
|
scons
|
|
]
|
|
++ lib.optionals withWayland [ wayland-scanner ]
|
|
++ lib.optionals withMono [
|
|
dotnet-sdk_8
|
|
makeWrapper
|
|
];
|
|
|
|
postBuild = lib.optionalString withMono ''
|
|
echo "Generating Glue"
|
|
if [[ ${withPrecision} == *double* ]]; then
|
|
bin/godot.${withPlatform}.${withTarget}.${withPrecision}.x86_64.mono --headless --generate-mono-glue modules/mono/glue
|
|
else
|
|
bin/godot.${withPlatform}.${withTarget}.x86_64.mono --headless --generate-mono-glue modules/mono/glue
|
|
fi
|
|
echo "Building C#/.NET Assemblies"
|
|
python modules/mono/build_scripts/build_assemblies.py --godot-output-dir bin --precision=${withPrecision}
|
|
'';
|
|
|
|
runtimeDependencies =
|
|
[
|
|
alsa-lib
|
|
libGL
|
|
vulkan-loader
|
|
]
|
|
++ lib.optionals withX11 [
|
|
libX11
|
|
libXcursor
|
|
libXext
|
|
libXfixes
|
|
libXi
|
|
libXinerama
|
|
libxkbcommon
|
|
libXrandr
|
|
libXrender
|
|
]
|
|
++ lib.optionals withWayland [
|
|
libdecor
|
|
wayland
|
|
]
|
|
++ lib.optionals withDbus [
|
|
dbus
|
|
dbus.lib
|
|
]
|
|
++ lib.optionals withFontconfig [
|
|
fontconfig
|
|
fontconfig.lib
|
|
]
|
|
++ lib.optionals withPulseaudio [ libpulseaudio ]
|
|
++ lib.optionals withSpeechd [ speechd-minimal ]
|
|
++ lib.optionals withUdev [ udev ];
|
|
|
|
installPhase =
|
|
''
|
|
runHook preInstall
|
|
|
|
mkdir -p "$out/bin"
|
|
cp bin/godot.* $out/bin/godot4${suffix}
|
|
|
|
installManPage misc/dist/linux/godot.6
|
|
|
|
mkdir -p "$out"/share/{applications,icons/hicolor/scalable/apps}
|
|
cp misc/dist/linux/org.godotengine.Godot.desktop "$out/share/applications/org.godotengine.Godot4${suffix}.desktop"
|
|
substituteInPlace "$out/share/applications/org.godotengine.Godot4${suffix}.desktop" \
|
|
--replace "Exec=godot" "Exec=$out/bin/godot4${suffix}" \
|
|
--replace "Godot Engine" "Godot Engine 4"
|
|
cp icon.svg "$out/share/icons/hicolor/scalable/apps/godot.svg"
|
|
cp icon.png "$out/share/icons/godot.png"
|
|
''
|
|
+ lib.optionalString withMono ''
|
|
cp -r bin/GodotSharp/ $out/bin/
|
|
wrapProgram $out/bin/godot4${suffix} \
|
|
--set DOTNET_ROOT ${dotnet-sdk_8} \
|
|
--prefix PATH : "${
|
|
lib.makeBinPath [
|
|
dotnet-sdk_8
|
|
]
|
|
}"
|
|
''
|
|
+ ''
|
|
runHook postInstall
|
|
'';
|
|
|
|
meta = {
|
|
changelog = "https://github.com/godotengine/godot/releases/tag/${version}";
|
|
description = "Free and Open Source 2D and 3D game engine";
|
|
homepage = "https://godotengine.org";
|
|
license = lib.licenses.mit;
|
|
platforms = [
|
|
"x86_64-linux"
|
|
"aarch64-linux"
|
|
] ++ lib.optional (!withMono) "i686-linux";
|
|
maintainers = with lib.maintainers; [
|
|
shiryel
|
|
corngood
|
|
];
|
|
mainProgram = "godot4${suffix}";
|
|
};
|
|
};
|
|
|
|
in
|
|
stdenv.mkDerivation (
|
|
finalAttrs:
|
|
if withMono then
|
|
dotnetCorePackages.addNuGetDeps {
|
|
nugetDeps = ./deps.nix;
|
|
overrideFetchAttrs = old: rec {
|
|
runtimeIds = map (system: dotnetCorePackages.systemToDotnetRid system) old.meta.platforms;
|
|
buildInputs =
|
|
old.buildInputs
|
|
++ lib.concatLists (lib.attrValues (lib.getAttrs runtimeIds dotnet-sdk_8.targetPackages));
|
|
};
|
|
} attrs finalAttrs
|
|
else
|
|
attrs
|
|
)
|