depot/third_party/nixpkgs/pkgs/by-name/op/openscad-unstable/package.nix
Default email f34ce41345 Project import generated by Copybara.
GitOrigin-RevId: b73c2221a46c13557b1b3be9c2070cc42cf01eb3
2024-07-27 08:49:29 +02:00

183 lines
4.3 KiB
Nix

{ lib
, clangStdenv
, llvmPackages
, fetchFromGitHub
, cmake
, ninja
, pkg-config
, bison
, boost
, cairo
, cgal_5
, clipper2
, double-conversion
, eigen
, flex
, fontconfig
, freetype
, ghostscript
, glib
, glm
, gmp
, harfbuzz
, hidapi
, lib3mf
, libGLU
, libICE
, libSM
, libsForQt5
, libspnav
, libzip
, mesa
, mpfr
, python3
, tbb_2021_11
, wayland
, wayland-protocols
, wrapGAppsHook3
, xorg
}:
let
# get cccl from source to avoid license issues
nvidia-cccl = clangStdenv.mkDerivation {
pname = "nvidia-cccl";
# note that v2.2.0 has some cmake issues
version = "2.2.0-unstable-2024-01-26";
src = fetchFromGitHub {
owner = "NVIDIA";
repo = "cccl";
fetchSubmodules = true;
rev = "0c9d03276206a5f59368e908e3d643610f9fddcd";
hash = "sha256-f11CNfa8jF9VbzvOoX1vT8zGIJL9cZ/VBpiklUn0YdU=";
};
nativeBuildInputs = [ cmake pkg-config ];
buildInputs = [ tbb_2021_11 ];
cmakeFlags = [
# only enable what we need
"-DCCCL_ENABLE_CUB=OFF"
"-DCCCL_ENABLE_LIBCUDACXX=ON"
"-DCCCL_ENABLE_THRUST=ON"
"-DCCCL_ENABLE_TESTING=OFF"
"-DCCCL_ENABLE_EXAMPLES=OFF"
"-DTHRUST_DEVICE_SYSTEM=TBB"
"-DTHRUST_HOST_SYSTEM=CPP"
"-DTHRUST_ENABLE_HEADER_TESTING=OFF"
"-DTHRUST_ENABLE_TESTING=OFF"
"-DTHRUST_ENABLE_EXAMPLES=OFF"
"-DLIBCUDACXX_ENABLE_CUDA=OFF"
"-DLIBCUDACXX_ENABLE_STATIC_LIBRARY=OFF"
"-DLIBCUDACXX_ENABLE_LIBCUDACXX_TESTS=OFF"
];
meta = with lib; {
description = "CUDA C++ Core Libraries";
homepage = "https://github.com/NVIDIA/cccl";
license = licenses.asl20;
platforms = platforms.unix;
};
};
in
# clang consume much less RAM than GCC
clangStdenv.mkDerivation rec {
pname = "openscad-unstable";
version = "2024-03-10";
src = fetchFromGitHub {
owner = "openscad";
repo = "openscad";
rev = "db167b1df31fbd8a2101cf3a13dac148b0c2165d";
hash = "sha256-i2ZGYsNfMLDi3wRd/lohs9BuO2KuQ/7kJIXGtV65OQU=";
fetchSubmodules = true;
};
patches = [ ./test.diff ];
nativeBuildInputs = [
(python3.withPackages (ps: with ps; [ numpy pillow ]))
bison
cmake
flex
libsForQt5.qt5.wrapQtAppsHook
llvmPackages.bintools
wrapGAppsHook3
ninja
pkg-config
];
buildInputs = with libsForQt5; with qt5; [
# manifold dependencies
clipper2
glm
tbb_2021_11
nvidia-cccl
boost
cairo
cgal_5
double-conversion
eigen
fontconfig
freetype
ghostscript
glib
gmp
harfbuzz
hidapi
lib3mf
libspnav
libzip
mpfr
qscintilla
qtbase
qtmultimedia
]
++ lib.optionals clangStdenv.isLinux [
xorg.libXdmcp
libICE
libSM
wayland
wayland-protocols
qtwayland
libGLU
]
++ lib.optional clangStdenv.isDarwin qtmacextras
;
cmakeFlags = [
"-DEXPERIMENTAL=ON" # enable experimental options
"-DSNAPSHOT=ON" # nightly icons
"-DUSE_BUILTIN_OPENCSG=ON" # bundled latest opencsg
"-DOPENSCAD_VERSION=\"${builtins.replaceStrings ["-"] ["."] version}\""
"-DCMAKE_UNITY_BUILD=ON" # faster build
# IPO
"-DCMAKE_EXE_LINKER_FLAGS=-fuse-ld=lld"
"-DCMAKE_INTERPROCEDURAL_OPTIMIZATION=ON"
];
doCheck = true;
nativeCheckInputs = [
mesa.llvmpipeHook
];
checkPhase = ''
# some fontconfig issues cause pdf output to have wrong font
ctest -j$NIX_BUILD_CORES -E pdfexporttest.\*
'';
meta = with lib; {
description = "3D parametric model compiler (unstable)";
longDescription = ''
OpenSCAD is a software for creating solid 3D CAD objects. It is free
software and available for Linux/UNIX, MS Windows and macOS.
Unlike most free software for creating 3D models (such as the famous
application Blender) it does not focus on the artistic aspects of 3D
modelling but instead on the CAD aspects. Thus it might be the
application you are looking for when you are planning to create 3D models of
machine parts but pretty sure is not what you are looking for when you are more
interested in creating computer-animated movies.
'';
homepage = "https://openscad.org/";
# note that the *binary license* is gpl3 due to CGAL
license = lib.licenses.gpl3;
platforms = lib.platforms.unix;
maintainers = with lib.maintainers; [ pca006132 raskin ];
mainProgram = "openscad";
};
}